/**
* Abstract class for things that can fly.
* @class
*/
function Flyable() {
this.canFly = true;
}
/** Take off. */
Flyable.prototype.takeOff = function() {
// ...
};
/**
* Abstract class representing a bird.
* @class
*/
function Bird(canFly) {
this.canFly = canFly;
}
/** Spread your wings and fly, if possible. */
Bird.prototype.takeOff = function() {
if (this.canFly) {
this._spreadWings()
._run()
._flapWings();
}
};
/**
* Class representing a duck.
* @class
* @augments Flyable
* @augments Bird
*/
function Duck() {}
// Described in the docs as "Spread your wings and fly, if possible."
Duck.prototype.takeOff = function() {
// ...
};