/**
* A number, or a string containing a number.
* @typedef {(number|string)} NumberLike
*/
/**
* Set the magic number.
* @param {NumberLike} x - The magic number.
*/
function setMagicNumber(x) {
}
/**
* The complete Triforce, or one or more components of the Triforce.
* @typedef {Object} WishGranter~Triforce
* @property {boolean} hasCourage - Indicates whether the Courage component is present.
* @property {boolean} hasPower - Indicates whether the Power component is present.
* @property {boolean} hasWisdom - Indicates whether the Wisdom component is present.
*/
/**
* A class for granting wishes, powered by the Triforce.
* @class
* @param {...WishGranter~Triforce} triforce - One to three {@link WishGranter~Triforce} objects
* containing all three components of the Triforce.
*/
function WishGranter(triforce) {}